Patch #7 / Version 1.0 (1683) is the latest patch in the official announcement feed checked on September 23, 2026. It fixes two reported issues, reduces log size, and adds GeForce NOW.
The developer published Patch #7 on September 12, 2026. It fixes an issue where loading from a save could prevent sleeping and gun jams when saving or loading mid-reload.
That does not prove which build is installed on your PC. Steam may deliver a newer build before this page records its announcement.
Announced builds
| Build | Date | Changes named by the developer |
|---|---|---|
| Build 1683 | September 12, 2026 | Fix for sleep issue when loading from a save; fix for gun jams when saving or loading mid-reload; reduced log size; GeForce NOW support |
| Build 1663 | August 22, 2026 (UTC) | Save on mission exit and resume; Iron Road train soft-lock and consecutive-kills medal fixes; Steam gold achievement fixes |
| Build 1622 | August 15, 2026 | Main-menu cursor and colour-blind mode fixes, reduced clock ghosting, and notice that mid-mission saves are in development |
| Build 1618 | August 12, 2026 | Mission and medal fixes, reduced RAM use, colour-blind modes, camera settings, and input hints |
| Build 1577 | August 9 to 10, 2026 | RAM and VRAM optimization |
| Build 1558 | August 8, 2026 | Critical save corruption fix |
| Build 1547 | August 7, 2026 | Localization and day-one bug fixes |
The table summarizes official Steam announcements. SteamDB can be used to compare build records, but the developer notes control the description of each patch.
Check the version on your PC
Open the Steam client after the update finishes and review the local update record. Use that record to confirm the build running on your PC.
Compare the game's displayed version with 1.0 (1683). Steam's technical depot BuildID can use a different numbering scheme; do not compare it directly with 1683. If the game's version is newer, check the developer feed for the corresponding notes before applying an older guide.
Changes that affect guides
Build 1558 matters to anyone continuing a launch-window campaign because it fixed critical save corruption.
Build 1577 targeted memory use. Builds 1618 and 1622 changed missions, medals, camera options, colour-blind support, and interface behavior.
Save & Resume is now released
Patch #6 introduced saving on mission exit and continuing later. Patch #7 also fixes an issue where loading from a save could prevent the player from going to sleep. The notes do not describe manual save slots, crash recovery, or how pre-patch runs migrate. Avoid assuming that force-quitting is equivalent to a normal mission exit.
For the train and medal problems, see the Iron Road fix guide. The developer's first free new Skirmish mission has a current target of October 1, around late September or early October, conditional on it being ready. This is a target, not a confirmed release date; see the roadmap.
Sources
- Patch #7 announcement
- Patch #6: Bug Fixes and Save & Resume System
- Official Steam announcements
- SteamDB build records for AppID 2950790
- Official Steam page
Patch #7 and the announcement feed were checked on September 23, 2026. These are developer-announced changes, not an independent in-game test. The October 1 Skirmish mission date is conditional on readiness and has not been verified as released.