Patch #8 / Version 1.0 (1705) is the latest official release announcement checked on October 4, 2026. It adds the free Guarding the Strait Skirmish mission and fixes medal scoring, requisition credits, and several mission behaviors.

Steam dates the announcement October 1. Its news-feed timestamp is October 1 at 20:56 UTC, or October 2 at 04:56 in China. The version in the announcement is not proof of the build installed on your PC.

What changed in Patch #8?

ChangeWhat it means for your next run
Guarding the StraitA new free Skirmish mission in the Strait of Gibraltar: identify vessels, distinguish friend from foe, and engage hostile ships before they pass through
Medal requirementsSeveral requirements were too high, including some that made gold impossible; old threshold tables may no longer match
Mission 13 scoringAdditional incendiary fires and the hostile battery's shots no longer affect your accuracy or count as friendly fire for medals
Emergency MoveFixes pre-move shells triggering the counter-battery timer
Requisition creditsFixes credits resetting when entering some missions
Mission exit and presentationFixes the campaign-map exit action and incorrect Skirmish newspaper titles and subtitles
Rock of GibraltarFixes a rare spawn placing the Nest slightly inland

The medal changes are explained in the medal guide. For mission 13, see Phantom Battery. Patch #8 does not publish a replacement table of medal thresholds or promise that every reported medal problem is resolved.

Announced builds

BuildSteam announcement dateMain changes
Build 1705October 1, 2026Guarding the Strait; medal and mission 13 scoring fixes; credits, Emergency Move, mission exit and spawn fixes
Build 1683September 12, 2026Sleep after loading and mid-reload gun-jam fixes; smaller logs; GeForce NOW
Build 1663August 22, 2026 UTCSave on mission exit and resume; Iron Road train soft-lock and consecutive-kills medal fixes; Steam gold achievement fixes
Build 1622August 15, 2026Main-menu cursor and colour-blind fixes; reduced clock ghosting
Build 1618August 12, 2026Mission and medal fixes; lower RAM use; colour-blind, camera and input-hint settings
Build 1577August 9–10, 2026RAM and VRAM optimization
Build 1558August 8, 2026Critical save corruption fix
Build 1547August 7, 2026Localization and day-one fixes

How do I check my version?

Finish the Steam update, launch the game, and compare its displayed version with 1.0 (1705). Steam's depot BuildID is a separate numbering system; it need not equal 1705.

If your displayed version is newer, check its corresponding developer notes before applying an older guide. If a problem persists on 1705, record the displayed version, mission, and whether the run was resumed or started fresh when reporting it to the developer's feedback hub.

Can I save and resume?

Yes. Patch #6 introduced saving when exiting a mission and continuing from that save. Patch #7 fixed sleeping after loading and gun jams when saving or loading mid-reload. These announcements do not establish arbitrary manual slots, crash recovery, or compatibility with every older save.

For the train progression fix, see Iron Road. For the next free mission and longer-term plans, see the roadmap.

Sources

Patch #8 and the announcement feed were checked on October 4, 2026. These are developer-announced changes; this site has not reproduced the fixes in-game.