Patch #8 / Version 1.0 (1705) is the latest official release announcement checked on October 4, 2026. It adds the free Guarding the Strait Skirmish mission and fixes medal scoring, requisition credits, and several mission behaviors.
Steam dates the announcement October 1. Its news-feed timestamp is October 1 at 20:56 UTC, or October 2 at 04:56 in China. The version in the announcement is not proof of the build installed on your PC.
What changed in Patch #8?
| Change | What it means for your next run |
|---|---|
| Guarding the Strait | A new free Skirmish mission in the Strait of Gibraltar: identify vessels, distinguish friend from foe, and engage hostile ships before they pass through |
| Medal requirements | Several requirements were too high, including some that made gold impossible; old threshold tables may no longer match |
| Mission 13 scoring | Additional incendiary fires and the hostile battery's shots no longer affect your accuracy or count as friendly fire for medals |
| Emergency Move | Fixes pre-move shells triggering the counter-battery timer |
| Requisition credits | Fixes credits resetting when entering some missions |
| Mission exit and presentation | Fixes the campaign-map exit action and incorrect Skirmish newspaper titles and subtitles |
| Rock of Gibraltar | Fixes a rare spawn placing the Nest slightly inland |
The medal changes are explained in the medal guide. For mission 13, see Phantom Battery. Patch #8 does not publish a replacement table of medal thresholds or promise that every reported medal problem is resolved.
Announced builds
| Build | Steam announcement date | Main changes |
|---|---|---|
| Build 1705 | October 1, 2026 | Guarding the Strait; medal and mission 13 scoring fixes; credits, Emergency Move, mission exit and spawn fixes |
| Build 1683 | September 12, 2026 | Sleep after loading and mid-reload gun-jam fixes; smaller logs; GeForce NOW |
| Build 1663 | August 22, 2026 UTC | Save on mission exit and resume; Iron Road train soft-lock and consecutive-kills medal fixes; Steam gold achievement fixes |
| Build 1622 | August 15, 2026 | Main-menu cursor and colour-blind fixes; reduced clock ghosting |
| Build 1618 | August 12, 2026 | Mission and medal fixes; lower RAM use; colour-blind, camera and input-hint settings |
| Build 1577 | August 9–10, 2026 | RAM and VRAM optimization |
| Build 1558 | August 8, 2026 | Critical save corruption fix |
| Build 1547 | August 7, 2026 | Localization and day-one fixes |
How do I check my version?
Finish the Steam update, launch the game, and compare its displayed version with 1.0 (1705). Steam's depot BuildID is a separate numbering system; it need not equal 1705.
If your displayed version is newer, check its corresponding developer notes before applying an older guide. If a problem persists on 1705, record the displayed version, mission, and whether the run was resumed or started fresh when reporting it to the developer's feedback hub.
Can I save and resume?
Yes. Patch #6 introduced saving when exiting a mission and continuing from that save. Patch #7 fixed sleeping after loading and gun jams when saving or loading mid-reload. These announcements do not establish arbitrary manual slots, crash recovery, or compatibility with every older save.
For the train progression fix, see Iron Road. For the next free mission and longer-term plans, see the roadmap.
Sources
Patch #8 and the announcement feed were checked on October 4, 2026. These are developer-announced changes; this site has not reproduced the fixes in-game.